

- STRANDED DEEP TRAINER 0.04 UPDATE
- STRANDED DEEP TRAINER 0.04 PATCH
- STRANDED DEEP TRAINER 0.04 WINDOWS
Shadows – Fixed a bug where underwater objects were casting shadows on the ocean surface.Trees – Fixed tree billboards not rendering to depth properly, being overwritten by fog, etc.Moon – Fixed the moon halo appearing under the ocean.Adjusted specular and added normal map and glass effect. Watch – Tweaked screen elements for better visibility.Harvestable Plants – Fixed an exploit where you could speed up the next harvest time by continuing to hold down the action button after you harvested the plant. There is now a 25% of finding antibiotics in wall cabinets. Crafting – Fixed the first element in crafting popup not highlighting on first open.Crafting – Fixed a bug in the crafting popup menu where the scrolling list would not reset to the top.Crafting – Fixed a bug where craftables would remain constantly highlighted when changing highlighting settings in the options menu.Crafting – Fixed a bug where you could still highlight craftable items when placing buildings.

STRANDED DEEP TRAINER 0.04 WINDOWS
Doors – Fixed doors and windows snapping to wrong positions.Steps – Fixed bug with stairs interfering with craftable objects when placing.Plane Wreck – Fixed an overlapping prefab id causing a bug with the wrong wreck being spawned.Intro – Fixed clipping through trolleys.Physics – Fixed a bug with saved physics objects colliders, ie: angled sticks.Player – Fixed player clipping through sharks.Player – Fixed inaccuracies between ground collisions.Player – Fixed standing under ceilings and going through them.Player – Fixed lighting errors with torch and player arm.Player – Fixed visual jitters in some scenarios, running with a torch, etc.Player – Fixed cases of sticking to walls, etc.Player – Reworked mechanics to future-proof for coop.Terrain – Reduced distance between islands.More content and some big changes will be coming soon!
STRANDED DEEP TRAINER 0.04 UPDATE
It's worth mentioning again that this update is focused on the transition to Unity 5.
STRANDED DEEP TRAINER 0.04 PATCH
A more extensive list of changes and fixes can be found in the patch notes below. The experimental branch will also be updated to this build shortly.īut for now, some of the features already in this build include SpeedTree integration with much-improved billboarding, a new deferred renderer, a new physics system and a new UI system, all of which have improved the overall performance and visuals. These will all start appearing on our experimental branch soon. There's a new terrain system, coop preparations, a new ocean system, new vegetation, new crafting system, etc. If you've been following along with the experimental build and our blog you’ll know that there’s a lot going on behind the scenes at the moment. The transition to Unity 5 has fixed a few major problems that users have been experiencing, including long loading times for Yosemite users and hard crashes related to graphics drivers. This update is primarily focused on pushing out the transition to Unity 5 for Stranded Deep. Update 0.04.00 is an update for Stranded Deep released on July 22, 2015.
